Ideas For New Pokemon Moves
Sebastian Wright
Published Apr 08, 2026
Charged Whip
Eerie Wail
Type: Ghost (Special)
Power: 90
Accuracy: 100%
Effect: Hits every target around user.
Thanks for reading.
I really like this move it sounds like something from the myth of the Banshee from Irish Mythology . If they ever make a ghost type based on one (hopefully a ghost/fairy) this should be one if its moves imo. I also like that switch mine idea, would be good in a prolonged battle with lots of switching.
Static Shock (not to be confused with the cartoon)
Type: Electric
Damage: 40 (special)
Accuracy: 100
Description/Effect: User causes a static discharge on the target, this attack always goes first. Electric type quick attack, always goes first because static charge is already present it just needs to be activated by moving the charge.
Dragon Munch
Type: Dragon
Damage: 70 (physical)
Accuracy: 100
Description/Comment: User bites down on the target with great force, this attack may make the target flinch (30%). Dragon types can use their stab to attack opponents with their claws, breath and tails but no biting moves? Something needs to be done. Would work well with Tyrantrum.
Sabotage
Type: Dark
Damage: 65 (physical)
Accuracy: 100
Description/Comment: User attacks and vandalizes the target's item. Items affected have their positive effects reversed. Example leftovers hurts you each turn, choice band decreases your physical attack, life orb decreases your damage output but still inflicts recoil, king's rock causes you to flinch when taking damage etc. A very nasty attack for those who greatly depend on items.
Sleeperhold
Type: Fighting
Damage: 70 (physical)
Accuracy: 100
Description/Comment: User grapples the target and holds on vigorously, may cause sleep (30%). If you watch or know anything about wrestling you probably know where this comes from.